Table shuffleboard (also known as American shuffleboard, indoor shuffleboard, slingers, shufflepuck, and quoits) is a game in which players push metal-and-plastic weighted pucks (also called weights or quoits) down a long and smooth wooden table into a scoring area at the opposite end of the table. Shooting is performed with the hand directly, as opposed to deck shuffleboard's use of cue sticks.View from the end of a table shuffleboard
Shuffleboard tables vary in length, usually within a 9–22-foot range (2.7–6.7 m), and are at least 20 inches (510 mm) wide. Tables are intended to be kept level, but any given table may have its own slight slope, adding an extra challenge. In order to decrease friction, the table is periodically sprinkled liberally with tiny, salt-like beads of silicone (often referred to as shuffleboard wax even though silicone is not a wax, or sometimes as shuffleboard sand, or shuffleboard cheese, due to its visual similarity to grated cheese). These beads act like ball bearings, letting a puck slide down the table a great distance with only a slight push.
Each end of the table is divided into three scoring sections by straight lines across the width of the table. The scoring sections extend from the very edge of either end of the table towards the middle of the table, covering approximately one-third of the length of the table. The outer scoring section, at the end of the table, covers approximately 4 to 5 inches (100 to 130 mm) from the edge, and is labeled with the number "3" in the middle (for "3 points"). The next section is adjacent to this section, of equal length, and is labeled with a "2." The final section, "1", is adjacent to section "2." This section is about 4 times the length of either of the first two sections. The center third of the table is unmarked. The line that separates the center third of the table and the beginning of the "1 point" section is called the "foul line" (a weight which does not pass the foul line closest to the player is removed from the table for the round). The table is surrounded by a gutter, or "alley"; pucks that accidentally fall, or are knocked, into a gutter are out of play for the rest of the round.
Players take turns sliding, or "shuffling, " the weights to the opposite end of the board, trying to score points, bump opposing pucks off the board, or protect their own pucks from bump-offs. Points are scored by getting a weight to stop in one of the numbered scoring areas. A weight has to completely cross the zone line to count as a full score (if a weight is partially in zone 2 and 3 the weight's score is 2). A weight that's hanging partially over the edge at the end of the table in the 3-point area, called a "hanger" (or sometimes a "shipper"), usually receives an extra point (count as 4). If a puck hangs off the end corner, it receives no additional scoring points other than being a 4 for hanging over the back edge of the board.
Weights that haven't passed the foul line closest to the player are removed for the round. Pucks that fall off or are bumped off the table into the gutter are removed from play for the round. No points are tabulated until the end of the round.